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"Binary Drift" | Fantasy Exploration | GD2_Spring2026
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Return to "Binary Drift" | Fantasy Exploration | GD2_Spring2026
Devlog
4/27 - 5/3 Scrum - Scrum Master: Orin C
May 11, 2026
by
Bagelfish1018
Week Overview (Week 15) -Our main goals for week 15 were actually starting to get the levels created now that all of the assets had been important. This week was the start of us focusing on our own sp...
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Personal Devlog - Diego Segura-Chavez
May 11, 2026
by
ItZunco
Overview My level is a platforming course that takes a space-like appearance with buildings and architecture floating around. Design This level, as stated before, is a short & simple platforming cours...
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Personal Devlog - Blake Ranabargar
May 10, 2026
by
Blake Ranabargar
Environmental Design (General Overview) The goal for this level was to create a space that feels endless, isolating, and unnervingly artificial. The environment is a massive open-ended field scattered...
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Personal Devlog - Orin C
May 10, 2026
by
Bagelfish1018
Overview : My level takes a more tranquil appearance with a temple on a cluster of mountains as a sort of weapon scavenger hunt. Design: The different aspects of my level involve hints that will point...
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Personal Devlog - JP Mitchell
May 08, 2026
by
reaperfury12
JP Mitchell - DEVLOG (Personal) Animation -I utilized animations from mixamo by using the SYNTY characters provided in the polygons pack and paired them with the basic rig in the Unreal game design sy...
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Scrum Master DevLog JP - Week 14 (4/20 - 4/27)
May 08, 2026
by
reaperfury12
Week Overview (Week 14) -During week 14, we focused on putting our early ideas into action and adding in some art and assets to string our ideas together more conceptually. We took a deeper dive into...
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Blake Ranabargar | April 13th-19th | Scrum Start
May 06, 2026
by
Blake Ranabargar
##SCRUM, ##Dev, ##Update
Game 2 Final - Binary Drift Weekly SCRUM Devlog - Week 13 | 4/13 - 4/19 | Blake Ranabargar - Week Overview This week was mainly about turning our early ideas into a structured game plan we can actuall...
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